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        <h1>
            kSynth - tips, tricks, and info</h1>
            <p><a href="default.htm">Go back to the synthesizer...</a></p>
        <h2>
            About kSynth</h2>
        <p>
            <strong>kSynth</strong> was written by Mike Hodnick using Silverlight and the C#
            programming language. Mike would like to thank <a href="http://www.charlespetzold.com">
                Charles Petzold</a> and <a href="http://community.irritatedvowel.com/blogs/pete_browns_blog/default.aspx">
                    Pete Brown</a> for helping break some ground with audio synthesis in Silverlight
            3. Some of their ideas have been used in this app.</p>
        <p>
            kSynth uses no pre-compiled samples, wav files, or mp3 files. All audio is synthesized
            mathematically on the fly.</p>
        <h2>
            Tips and Tricks</h2>
        <p>
            Here are a few things you can try to make some cool sounds:</p>
        <ul>
            <li>Try panning one voice far right, one voice far left, and one voice in the middle
                to spread out the sound.</li>
            <li>Ever so slightly detune one or two of the voices to really fatten things up.</li>
            <li>Choose the saw waveform to get some classic synth sounds. The saw, square, and triangle
                waveforms produce a more saturated, puntuated sound.</li>
            <li>Decrease the Sustain parameter to a very low level to make very short sounds.</li>
            <li>Slightly adjust the pitch shifter to create some weird effects.</li>
        </ul>
        <h2>
            Presets</h2>
        <p>
            You can save up to 16 presets using the preset buttons. Just click and hold a preset
            button to save your current voice and envelope settings to that bank. Recall a preset
            by clicking a bank button.
        </p>
        <p>
            You can't save your own preset names, but it kind of makes it operate like a classic
            synth in that way!</p>
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